void main()
{
if(GetIsPC(GetClickingObject()))
{
StartNewModule("YOURMODNAME");
}
else
{
SpeakOneLinerConversation();
}
}
//Place in either the OnEnter of an area transition you've painted or
OnAreaTransitionClick of a door properties, you'll hop to the the mod name
you've //entered under YOURMODNAME no need to add .mod to the end.
//Tested using the player client it worked fine however it would not transition
in the DM client for my DM avatar in an MP game... and idea why??