Scripts

 

Before we get to the good stuff, I would like to let everyone know where these scripts came from. Credit for writing almost all of these scripts goes to the people who posted them, or otherwise gave credit, on the BioWare NwN Scripting Forum. I have left all credits in these scripts and have simply copied them here for ease of use, without having to dig through someone else's site...or through the BioWare Thread. (*Note, I have changed some of the file names for ease of reference, but none of the text in the scripts has been altered.)

I will be adding scripts to the lists as they come available. And, I am going to try to narrow them down to the scripts with the most functionality, ease of use, and I'll try not to repeat the same "type" of scripts. (This means there will not be 12 Barmaid scripts, 5 Blacksmith Scripts, etc.) This may take a bit of time, because if I, with my limited knowledge, cannot get the script working...then it'll be taken off the lists.

My purpose in posting these scripts here, is to make a "Master List" consisting of dependable, easy to use, and varied resources for basic Module Creation. My thanks and kudos to the great Scripters on the NwN Site!

Script Categories:

Actions in Conversation Scripts
Doors and Transition Scripts
Item Scripts
Merchant Scripts
Monster Behavior and A.I. Scripts
NPC Behavior and A.I. Scripts
Placeables Scripts (Coming soon!)
Quest Scripts (Coming soon!)
Simulate Special Effects Scripts (Coming soon!)
Trap Scripts (Coming soon!)
 

 

Script Lists, by Type:

 

Actions in Conversation Scripts:

Door and Transition Scripts:

Item Scripts:

Merchant Scripts:

  • Store that restocks with general items, instructions and scripts included.
    Script Here
  • Daytime only Vendor, instructions and scripts.
    Script Here
  • General Merchant conversation and scripts.
    Script Here
  • Merchant who's prices depend on skill check and races.
    Script Here
  • Merchant who's  prices depend on reputation and persuasion. 
    Script Here

Monster Behavior and A.I. Scripts:

NPC Behavior and A.I. Scripts: